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BattleRIGs Network and Combat testing underway.

With the NeuronNet Core is nearly complete and several Plugins developed, BattleRIGs is open for testing. Equipped with basic Combat Systems, players can now compete with each other in the persistant test world.

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NeuronNet API

Custom Networking and Multiplayer API NeuronNet is nearly complete.

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Charging up!

Mr. Doo-Dad is charging up for another adventure in a whole new dimension.

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GameEngine 6

Powered by twelve unique Systems, GameEngine 6 is at the core of the Game Systems here.

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Forgotten Kingdoms

Forgotten Kingdoms is a long term passion project.

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BoxRunner

Join Mr. Doo-Dad as you race against the clock.

Set in classic Arcade style, challenge your friends or challenge yourself; can you beat your high score?

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BattleRIGs

Gear up Gunner, your RIG awaits. 

BattleRIGs is the first ChargedNeuron production to use the NeuronNet API. While still in development, BattleRIGs is available for Alpha and Beta testing. 

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Dungeon Crawler

Project In Queue.

This Project is under consideration, not currently in development.

You and up to three of your friends will travel through Procedurally Generated Dungeons in search of lost ancient riches, fending off waves of undead hordes, all in the hopes of escaping this acursed labyrinth. 

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Forgotten Kingdoms

Bring your friends… You’re gonna need them.

A long term project built around the concept of an Open-world Adventure Role Playing Game. 

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GameEngine 6

Phenomenal Digital Power - Itty-Bitty API Space.

GameEngine 6 is a collection of twelve unique API systems developed by ChargedNeuron as reusable Game Code Foundations. These Modules provide a stable and interlocking low level framework facilitating complex game designes with rapid deployment. 

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